With each completed week, you can choose one of the four holo-leaders to spend quality time with. Each character’s reaction is unique, and provides insight into the fall of the colony. Some feel their leadership failed, others delve into reflection on existentialism, and these are Alone With You’s most captivating moments. None of them know how they met their demise, and part of your mission is unearthing those mysteries and giving them closure. The holograms, however, have gaps in their memory, especially the moments leading up to their deaths. open up about past regrets with the terraforming project or their personal lives. As time passes, the holograms and even the A.I. You discuss what you found, but you also get a chance to learn about them as people. Here, they impart their expertise, but they also offer you friendship – and if you play your cards right, even love. I was usually too busy scanning mundane objects like thrusters, research notes, and plants.Īn upside is that every night, you visit a holo-sim chamber in your space station to speak with one of the four colonists, depending on which station you ventured to during the day (the holograms are sentient, even though their “true” selves are dead). I enjoyed discovering pages from one of the colonists’ short stories scattered around a communications tower and reading the excerpts, but this was a rare occasion. While this is a highlight, much of the puzzles are too simple and repetitive more often than not, you’re trying to figure out a password.Īlone With You is at its best when it forms a compelling narrative about the colonists that lost their lives, but it gets too hung up on details. One of my favorite puzzles had me reading descriptions of deceased colonists through a computer program, and then deducing who lived in which rooms based on their bios. For example, you often have to figure out a terminal or locked door’s key code to gain access, and usually the answer is nearby, such as scribbled on notes stuck on the walls. These rely mostly on common sense and finding hints in your surroundings. Puzzles are scattered from one location to the next. This process is more tedious than enjoyable, since the scan is followed by uninteresting technical explanations. Though you encounter light puzzles when exploring these areas, you spend most of your time scanning objects hidden in corners or underneath rubble. You spend your days rummaging through the old facilities they ran, scavenging for supplies and parts for your escape pod. companion and holographic recreations of the colony’s four leaders. With only 21 days before the planet implodes, you must escape back to Earth by repairing the last remaining escape pod. This adventure game offers an interesting premise that retells the downfall of a space colony, but fails to support it with a captivating storyline.įollowing a failed terraforming project, all of the other colonists are dead, and time is of the essence. Toying with this sensation, Alone With You makes you question whether you are really as alone as you first thought. A deep sense of loneliness washes over you, as you come to terms with being the only one left. Smoke billows in the distance, and space stations are reduced to rubble. In the opening scene of Alone With You, you stand on the edge of a rift with your scarf blowing in the wind.
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